Diablo III Performance Test: Graphics & CPU [techspot]

Diablo III Performance Test: Graphics & CPU [techspot]

Diablo III Performance Test: Graphics & CPU

After 11 years in the making and more setbacks than we care to count, Blizzard has finally unleashed a third installment to its cult classic dungeon crawler. Having waited over a decade, the arrival of Diablo III was a bittersweet moment for eager fans. In what must've felt like a cruel joke, missteps in Blizzard's execution prevented many users from accessing content throughout last Tuesday.

Diablo III requires a constant connection to Battle.net and its servers were simply overwhelmed. That isn't entirely shocking when you consider the fact that over two million copies were pre-ordered. Launch day hiccups are almost inevitable when you have that many gamers storming your gates. Fortunately, Blizzard implemented various tweaks and its servers are running smoothly as of late Wednesday.

Nonetheless, the blunder has intensified debates about always-online schemes. Many users have expressed their disapproval with scathing reviews across the Web (3.7 out of 10 on Metacritic). Regardless of whether that's fair, we imagine (or at least hope) the controversy will encourage developers to be more careful about mandatory connections -- a discussion that is well beyond the scope of this article.

While we disagree with making single player components online-only, there isn't much mere mortals like us can do about it. What we can do, however, is beat the hell out of Diablo III with today's finest hardware. Blizzard has somewhat of a reputation for making highly scalable titles that run on virtually any gaming rigs, so that's largely what we expect from the developer's latest offering...

Testing Methodology

We tested 26 graphics card configurations from AMD and Nvidia, which are installed alongside an Intel Core i7-3960X to remove any CPU bottlenecks. The latest official drivers were used for every card.

Test System Specs

  • AMD Radeon HD 7970 (3072MB)
  • Gigabyte Radeon HD 7950 (3072MB)
  • AMD Radeon HD 7870 (2048MB)
  • AMD Radeon HD 7850 (2048MB)
  • HIS Radeon HD 7770 (1024MB)
  • HIS Radeon HD 7750 (1024MB)
  • HIS Radeon HD 6970 (2048MB)
  • HIS Radeon HD 6950 (2048MB)
  • HIS Radeon HD 6870 (1024MB)
  • HIS Radeon HD 6850 (1024MB)
  • HIS Radeon HD 6790 (1024MB)
  • HIS Radeon HD 6770 (1024MB)
  • HIS Radeon HD 6750 (1024MB)
  • HIS Radeon HD 6670 (1024MB)
  • AMD Radeon HD 5870 (2048MB)
  • AMD Radeon HD 5830 (1024MB)
  • HIS Radeon HD 5670 (1024MB)
  • Gainward GeForce GTX 680 (2048MB)
  • Gainward GeForce GTX 670 (2048MB)
  • Gigabyte GeForce GTX 580 (1536MB)
  • Gigabyte GeForce GTX 570 (1280MB)
  • Gigabyte GeForce GTX 560 Ti (1024MB)
  • Gigabyte GeForce GTX 560 (1024MB)
  • Nvidia GeForce GTX 480 (1536MB)
  • Gigabyte GeForce GTX 460 (1024MB)
  • Gigabyte GeForce GTX 550 Ti (1024MB)
  • Intel Core i7-3960X Extreme Edition (3.30GHz)
  • x4 4GB G.Skill DDR3-1600 (CAS 8-8-8-20)
  • Gigabyte G1.Assassin2 (Intel X79)
  • OCZ ZX Series 1250w
  • Crucial m4 512GB (SATA 6Gb/s)
  • Microsoft Windows 7 SP1 64-bit
  • Nvidia Forceware 301.34
  • AMD Catalyst 12.4

We used Fraps to measure frame rates during a minute of gameplay from Diablo III's first act. We tested the game on maximum quality at three common desktop resolutions: 1680x1050, 1920x1200 and 2560x1600.


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